A Exploratory Level Using the Unreal Development Kit
What I call my "Tower Level"
What I call my "Tower Level"
This is one of my practice levels using the Unreal Development Kit. My thought was to create a series of small pocket levels that showcase various environments that might be found in a game. This particular environment is more of an abandoned or ruined city that once was a thriving center of trade. The images below begin at the player spawn point, which is located at the front gate of the city. Following a path that has obviously been overrun by nature, the player comes to an abandoned market and then to the keep itself.
This is a work in progress...
This is a work in progress...